PUBLICATIONS:
Please visit my Google Scholar profile for a full list of publications.
2018
Carrasco, R., Waycott, J., Baker, S., Vetere, F. (2018). Designing the Lost Self: Older Adults' Self-representations in Online Games. In Proceedings of Designing Interactive Systems-DIS 2018.
Carrasco, R. (2018) Older Adults Designing Avatars for Socialising. In Proceedings of Designing Interactive Systems-DIS 2018.
2017
Carrasco, R., Baker, S., Waycott, J., & Vetere, F. (2017). Negotiating Stereotypes of Older Adults through Avatars. In Proceedings of the 29th Australian Conference on Computer-Human Interaction-OzCHI 2017.
Puri, A., Baker, S., Hoang, T., & Carrasco, R. (2017). To be (Me) or Not to Be? Photorealistic Avatars and Adults. In Proceedings of the 29th Australian Conference on Computer-Human Interaction-OzCHI 2017.
Carrasco, R. (2017) Designing Virtual Avatars to Empower Social Participation among Older Adults. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. Denver, USA. [DOI: 10.1145/3027063.3027133]
2016
Carrasco R. “Designing Avatars to Promote Social Engagement for Older Adults”. In (digital) Proceedings of The University of Melbourne CIS DC 2016.
2015
Carrasco R. “Applying User-Centred Design for Interactive Educational Museum Games” (spanish), 1st edition of POST [s], Academic Journal of the College of Communication and Contemporary Arts, 2015.
2014
Carrasco R. and Condo I. “RunaTech: Suit technology for blind user” Electronic Journal Publication of Free Knowledge (CLIC) M rida Venezuela, ISSN: 2244-7423 (July 2014), 39- 52
PUBLIC PRESENTATIONS:
2017
Negotiating Stereotypes of Older Adults through Avatars, OzCHI 2017, Brisbane-Australia.
Designing Virtual Avatars to Empower Social Participation among Older Adults, CHI 2017, Doctoral Consortium, Denver-USA.
2015
Empowering Social Participation in Older Adults through a Digital Avatar, Microsoft Social NUI, Interaction Design Seminar, Melbourne-Australia.
Empowering Older Adults Through Digital Avatars, Microsoft Social NUI, Interaction Design Seminar, Melbourne-Australia.
2014
Designing Interactive Games for Museums, Campus Party 2014, Quito-Ecuador.
2013
Learning physics with interactive games at the Interactive Science Museum of Quito, LASA Congress, Ecuador 2013,
Educational Interactive Games for Children: A user centred approach, Campus Party 2013, Quito Ecuador.
2012
Designing Interactive Games To Teach Physics, Education in the XXI Century, International Meeting of interactivity in education, presentation and panel, Quito Ecuador.
Mental models to facilitate Learning, Campus Party 2012, Quito Ecuador.
2009
Institute of Visual Arts, Equilibroscopio Case Study Lecture, Quito Ecuador.
EXHIBITIONS:
2012 “Amor Natura”, Environmental Detectives, Quito Ecuador.
2007 JAMM 2007, Equilibroscopio, Barcelona Spain