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Publications of Simon Goss
Journal Articles and Chapters
  1. S. Goss and A. R. Pearce. Learning Action Plans in a Virtual Environment. In L. Hettinger and M. Haas, editors,Virtual and Adaptive Environments. Lawrence Erlbaum Associates, Inc., 2003.
    Note: ISBN: 0-8058-3107-X.
    Keywords: simulation, agentlab, agent programming languages. [download paper ] [bibtex-entry]


  2. Clint Heinze, Martin Cross, Simon Goss, Torgny Josefsson, Ian Lloyd, Graeme Murray, Michael Papasimeon, and Michael Turner.. Agents of change: The impact of intelligent agent technology on the analysis of air operations. In L. Jain, N. Ichalkaranje, and G. Tonfoni, editors,Advances in Intelligent Systems for Defence, volume 2 of Series on Innovative Intelligence, pages 229--264. World Scientific, River Edge, New Jersey, USA, 1 edition edition, 2002.
    Keywords: agentlab, agent-oriented software engineering, multi-agent simulation. [bibtex-entry]


  3. C. Heinze, S. Goss, T. Josefsson, K. Bennett, S. Waugh, I. Lloyd, G Murray, and J. Oldfield. Interchanging agents and humans in military simulation. AI Magazine, 23(2):37--47, 2002.
    Keywords: agent-oriented software engineering, simulation, agents, agentlab, logistics. [bibtex-entry]


Conference Proceedings
  1. Micahel M. Papasimeon, Adrian R. Pearce, and Simon Goss. The Human Agent Virtual Environment. In ACM International Conference on Autonomous and Multiagent Systems (AAMAS 2007), volume 2, Honolulu, Hawaii, USA, pages 1443--1450, 2007. ACM Press.
    Keywords: agent programming languages, agentlab, multi-agent simulation. [download paper ] [bibtex-entry]


  2. Simon Goss, Clinton Heinze, Michael Papasimeon, Adrian Pearce, and Leon Sterling. Towards reuse in agent oriented information systems: the importance of being purposive. In International workshop on Agent-Oriented Information systems (AOIS-2003) held in conjunction with AAMAS 2003, appears in Lecture Notes in Computer Science, Vol 3030., Melbourne, Australia, pages 111--126, 2004. Springer-Verlag.
    Keywords: agentlab, agent-oriented software engineering, agent programming languages, logistics, multi-agent simulation. [bibtex-entry]


  3. Clint Heinze, Dino Appla, Simon Goss, Mauro Iob, Torgny Josefsson, Ian Lloyd, David McIlroy, and Graeme Murray. Scalability and Complexity in Air Operations Analysis. In Proceedings of 5th International Congress on Industrial and Applied Mathematics, ICIAM 2003, Sydney Australia, 2003.
    Keywords: agentlab, agent-oriented software engineering, multi-agent simulation. [bibtex-entry]


  4. Clint Heinze, Michael Papasimeon, and Simon Goss. Issues in Modelling Sensor Fusion in Agent Based Simulation of Air Operations. In Proceedings of the sixth international conference on information fusion (FUSION03), Cairns, Australia, 2003.
    Keywords: agentlab, agent-oriented software engineering, multi-agent simulation. [bibtex-entry]


  5. Nick Howden, Jamie Curmi, Clinton Heinze, Simon Goss, and Grant Murphy. Operational Knowledge Representation: Behaviour Capture, Modelling and Verification. In Proceedings of the Eighth International Conference on Simulation Technology and Training (SimTecT '03), Adelaide Australia, 2003.
    Keywords: agentlab, agent-oriented software engineering. [bibtex-entry]


  6. T. Menzies, A. Pearce, C. Heinze, and S. Goss. What is an agent and why should I care?. In Second Goddard Workshop on Formal Approaches to Agent-Based Systems (FAABS II) appears in Lecture Notes in Computer Science, Vol. 2699, Greenbelt, MD, USA, pages 1--14, 2003. Springer Verlag.
    Keywords: agentlab, agent-oriented software engineering. [bibtex-entry]


  7. G. Au, S. Goss, C. Heinze, and A. R. Pearce. RescueModel: A Multi-Agent Simulation of Bushfire Disaster Management. In Peter Stone, editor, Proc. RoboCup2000, RoboCup IV in Lecture Notes in Artificial Intelligence vol. 2019, volume 2019, Melbourne, pages 285--290, 2001.
    Keywords: agentlab, agent-oriented software engineering, RoboCup. [bibtex-entry]


  8. Clinton Heinze, Simon Goss, Torgny Josefsson, Kerry Bennett, Sam Waugh, Ian J. Lloyd, Graeme Murray, and Johnathan Oldfield. Interchanging agents and humans in military simulation. In Proceedings of the Innovative applications of artificial intelligence conference (IAAI2001) - held in conjunction with the American Association for Artificial Intelligence conference (AAAI) ., Seattle, pages 27--34, 2001.
    Keywords: agent-oriented software engineering, agents, simulation, agentlab. [bibtex-entry]


  9. Clinton Heinze, Michael Papasimeon, and Simon Goss. Specifying Agent Behaviour with Use Cases. In Pacific Rim International Workshop on Multi-Agent Systems (PRIMA 2000), pages 128--142, 2000.
    Keywords: agent-oriented software engineering, ontologies, agentlab, multi-agent simulation. [bibtex-entry]


  10. C. Heinze, A. Pearce, L. Sterling, and S. Goss. Designing Perception Modules to Shape Information for BDI Agents. In Proceedings of the Pacific Rim Conference on Intelligent Information Agents, (PRIIA 2000), Melbourne, pages 100--112, 2000.
    Keywords: agentlab, agent-oriented software engineering, belief desires intentions, BDI. [bibtex-entry]


  11. A. R. Pearce, C. A. Heinze, and S. Goss. Enabling perception for plan recognition in multi-agent air-mission simulations. In Proceedings of the Fourth International Conference on MultiAgent Systems (ICMASS2000), Boston, pages 427--8, 2000.
    Keywords: agentlab, agent programming languages. [bibtex-entry]


  12. S. Goss, C. A. Heinze, and A. Pearce. Recognising User Intentions in a Virtual Environment. In Proceedings of the Simulation Technology and Training Conference (SimTecT), Melbourne, pages 247--254, 1999.
    Keywords: agentlab, agent programming languages. [bibtex-entry]


  13. Clinton Heinze, Simon Goss, and Adrian Pearce. Plan Recognition in Military Simulation: Incorporating Machine Learning with Intelligent Agents. In Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence, Workshop on Team Behaviour and Plan Recognition, Stockholm, Sweden, pages 53--63, 1999.
    Keywords: agents, procedural reasoning, agentlab, agent programming languages, agent-oriented software engineering. [bibtex-entry]


  14. A. R. Pearce, C. Sammut, and S. Goss. Simulation as an Environment for the Knowledge Acquisition of Procedural Expertise. In Proceedings of the Simulation Technology and Training Conference (SimTecT 99), Melbourne, pages 255--260, 1999.
    Keywords: agentlab, agent-oriented software engineering, agent programming languages. [bibtex-entry]


  15. Gil Tidhar, Clinton Heinze, Simon Goss, Graeme Murray, Dino Appla, and Ian Lloyd. Using Intelligent Agents in Military Simulations or Using Agents Intelligently. In Proceedings of the Eleventh Innovative Applications of Artificial Intelligence Conference, American Association of Artificial ntelligence (AAAI), Deployed Applications paper, pages 829--836, 1999.
    Keywords: simulation, agents, teamwork, agentlab, agent-oriented software engineering, models of interaction and context aware applications. [bibtex-entry]


  16. Simon Goss, Sam Waugh, Adrian R. Pearce, and Tim Menzies. Learning and Testing Cognitive Models. In F. Ritter Young and R., editors, Proceedings of the Second European Cognitive Modelling Conference, pages 170--71, 1998.
    Keywords: cognitive science, agentlab. [bibtex-entry]


  17. A. R. Pearce, T. Caelli, and Simon Goss. On Learning Spatio-Temporal Relational Structures in Two Different Domains. In Computer Vision-ACCV'98, Lecture Notes in Artificial Intelligence, volume 1352-II, pages 551--558, 1998. Springer-Verlag.
    Keywords: machine learning, agentlab. [bibtex-entry]


Tehnical Reports
  1. Leon Sterling, Adrian Pearce, Simon Goss, Michael Papasimeon, and Clinton Heinze. Investigations into modelling purposive socio-technical systems using agents. Contract report for Defence Science and Technology Organisation Februrary, 2003, Department of Computer Science and Software Engineering, The University of Melbourne, 2003.
    Keywords: agentlab, agent programming languages, agent-oriented software engineering, logistics, multi-agent simulation. [bibtex-entry]


  2. Adrian Pearce, Simon Goss, Graeme Murray, Clinton Heinze, and Ian Lloyd. Studies in learning the intentional structures of belief, desire-intentions software agents in simulations. Technical report BO 15/3, Aeronautical and Maritime Research Laboratories, DSTO, 1999.
    Keywords: agent-oriented software engineering, belief desires intentions, BDI, agentlab. [bibtex-entry]


  3. Nigel Shadbolt, Nick Milton, and Simon Goss. Knowledge Engineering Methods For Knowledge Management. Technical report 1998, University of Nottingham, Artificial Intelligence Group, Department of Psychology, University Park, Nottingham NG7 2RD United Kingdom, 1998.
    Keywords: agent-oriented software engineering, agentlab. [bibtex-entry]


  4. Adrian Pearce, Terry Caelli, and Simon Goss. Aeronautical Parser for Spatio-Temporal Rules obtained by Machine Learning. Contract Report for DSTO 1996, Department of Computing, Curtin University, October 1996.
    Keywords: machine learning, simulation, agentlab. [bibtex-entry]


  5. Craig Dillon, Terry Caelli, Simon Goss, and Graeme Murray. Symbolic Description Generator, Final Report. Contract Report for DSTO 1993, Computer Science Department, The University of Melbourne, December 1993.
    Keywords: simulation, agentlab. [bibtex-entry]



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Bibliography last modified: Fri Aug 6 11:18:03 2010 translated from BibTEX by bibtex2html