Martin Gibbs

Recent Publications

2012

Carter, M., Gibbs, M. & Arnold, M. (2012). Avatars, Characters, Players and Users: Multiple Identities at/in Play, Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI ’12). Melbourne (26-30 November). ACM Press, New York, USA: 4 pages.

Carter. M., Gibbs, M. & Harrop, M. (2012) Metagames, Paragames and Orthogames: A New Vocabulary. Proceedings of the International Conference on the Foundations of Digital Games (FDG ’12). Raleigh, NC, USA (29 May 29 – 01 June), pp. 0111-17. New York, United States: ACM Press.

Carter, M., Wadley, G. & Gibbs, M. (2012) "Friendly, Don’t Shoot!”: How Communication Design Can Enable Novel Social Interactions. Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI’12). Melbourne (26-30 November). ACM Press, New York, USA: 4 pages.

Davis, H., Vetere, F., Gibbs, M. & Francis P. (2012) Come Play with Me: Designing Technologies for Intergenerational Play. Universal Access in the Information Society. 11(1): 17-29. 17.

Gibbs, M., Mori, M., Arnold, M. & Kohn, T. (2012). Tombstones, Uncanny Monuments and Epic Quests: Memorials in World of Warcraft. Game Studies 12(1): http://gamestudies.org/1201/articles/gibbs_martin

Gibbs, M., Wadley, G. & Ng, S. (2012) Using “Simple” Technology to Support Geographically Distributed Communities of Practice. In Proceeding of the 2012 IEEE Conference on Technology and Society in Asia (T&SA), Press 6 pages.

Kohn, T., Nansen B., Arnold, M. & Gibbs, M. (2012) ‘Facebook and the Other: Administering to and Caring for the Dead Online’. In G. Hage and R. Eckersley (eds) Responsibility. Carlton, Australia: Melbourne University Press, pp. 128-141.

Mori, J., Gibbs, M., Arnold, M., Nansen, B. & Kohn, T. (2012) Design Considerations for After Death: Comparing the Affordances of Three Online Platforms. Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OZCHI’12). Melbourne (26-30 November). ACM Press, New York, USA: 10 pages.

Mueller, F., Vetere F., Gibbs, M., Edge, D., Agamanolis, S., Sheridan, J. & Heer , J. (2012) Balancing exertion experiences. Proceedings of the 2012 ACM Annual Conference on Human Factors in Computing Systems (CHI’12). 1853-1862. New York, United States: ACM Press.

McQuire, S., Pedell, S., Gibbs, M., Vetere, F., Papastergiadis, N. & Downs, J. (2012) Public Screens: From Display to Interaction. International Journal of E-Planning Research. 1 (2): 23-43.

Nansen, B, Wilken, R, Arnold, M, Gibbs, M. (2012) Digital Literacies and the National Broadband Network: Competency, Legibility, Context. Media International Australia, 145 (November): 64-74 16.

2011

Foth, M, Forlano, L, Satchell C and Gibbs MR. 2011. From Social Butterfly to Engaged Citizen: Urban Informatics, Social Media, Ubiquitous Computing, and Mobile Technology to Support Citizen Engagement. Massachusetts, United States: MIT Press.

Gibbs MR & Satchell C. 2011. Preface. In Foth  & Forlano  (eds), From Social Butterfly to Engaged Citizen: Urban Informatics, Social Media, Ubiquitous Computing, and Mobile Technology to Support Citizen Engagement. Massachusetts, United States: MIT Press , pp. 1-5 .

Killackey EJ, Anda AL, Gibbs MR, Alvarez M, Thompson AD, Sun P & Baksheev G. 2011. Using internet enabled mobile devices and social networking technologies to promote exercise as an intervention for young first episode psychosis patients. BMC Psychiatry . 11 (1) : 80.

Mori J, Howard S & Gibbs MR. 2011. Poets and Blacksmiths: Implications for Global Memorialization Using Digital Technology. Interactions (New York): new visions of human-computer interactions. 18 (1072-5220) : 48-54.

Mueller F, Edge , Vetere F, Gibbs MR,  Agamanolis , Bongers  & Sheridan G. 2011. Designing Sports: A Framework for Exertion Games. 29th Annual CHI Conference on Human Factors in Computing Systems. 2651-2660. New York, United States: ACM Press.

Nansen B, Arnold MV, Gibbs MR & Davis HJ. 2011. Dwelling with media stuff: Latencies and logics of materiality in four Australian homes. Environment and Planning D - Society & Space. 29 (4) : 693-715.

Rod J, Graham C & Gibbs MR. 2011. Suicide Effects: Designing for Death. 5TH International Conference on Communities and Technologies. 31-40. New York, United States: ACM Press.

2010

Davis H, Arnold M, Gibbs M & Nansen B. 2010. Time, Technology, and the Rhythms of daily Life. Proceedings of the 2010 IEEE International Symposium on Technology and Society. Brisbane, Australia: Queensland University of Technology.

Mueller F, Gibbs M & Vetere F. 2010. Towards understanding how to design for social play in exertion games. Personal and Ubiquitous Computing. 14 (5) : 417-424.

Mueller F, Vetere F & Gibbs M. 2010. Considerations for the design of networked exertion interactions. International Journal of Arts and Technology. 3 (4) : 374-389.

Mueller F, Vetere F, Gibbs M, Agamanolis S, & Sheridan . 2010. Jogging over a Distance: The Influence of Design in Parallel Exertion Games. The 37th International Conference and Exhibition on Computer Graphics and Interactive Techniques. 63-68. New York, United States: ACM Press.

Mueller F, Vetere F, Gibbs MR Edge D, Agamanolis  S, & Sheridan . 2010. Jogging over a Distance between Europe and Australia. UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology. 189-198. New York, United States: ACM Press.

Nansen B, Arnold MV, Gibbs MR & Davis HJ. 2010. Time, Space and Technology in the Working-Home: An Unsettled Nexus. New Technology, Work & Employment. 25 (2) : 136-153.

Stillman L, Arnold M, Gibbs MRG & Shepherd CS. 2010. ICT, rural dilution and the new rurality: a case study of 'WheatCliffs'. Journal of Community Informatics. 6 (2): 17 pages.

Florian "Floyd" Mueller and Martin R. Gibbs (2010). An Exploration of the Role of Exertion in Mixed Reality Systems through the “Table Tennis for Three” Game. In E. Dubois, P. Gray and L. Nigay (eds) Engineering of Mixed Reality Systems. Springer, Berlin.

Mueller F, Gibbs M & Vetere F. 2010. An Exploration of Exertion in Mixed Reality Systems. The Engineering of Mixed Reality Systems. London, United Kingdom: Springer Verlag , pp. 165-182 .

2009

Lei W, Gibbs M, Chang S & Lee . 2009. Exploring the Roles of ICT Adoption in the Migratory Adaptation of the Rural-urban Migrants in Beijing. 92nd Annual Convention of the Association for Education in Journalism and Mass Communication. 30-30. United States: Communication Institute for Online Scholarship.

Mueller F, Agamanolis , Gibbs M & Vetere F. 2009. Remote impact: shadowboxing over a distance. Proceedings of the 27th international conference extended abstracts on Human factors in computing systems. 3199-3204. New York, United States: ACM Press.

Mueller F, Agamanolis s, Vetere F & Gibbs M. 2009. Brute Force Interactions: Leveraging Intense Physical Actions in Gaming. OzCHI 2009 Conference. 57-64. Melbourne, Australia: OZCHI 2009.

Mueller F, Agamanolis , Vetere F & Gibbs M. 2009.  A Framework for Exertion Interactions over a Distance. Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games. 143-150. New York, United States: ACM Press.

Mueller F, Gibbs M & Vetere F. 2009. Design Influence on Social Play in Distributed Exertion Games. CHI 2005 Conference Proceedings. 1539-1548. New York, United States: ACM Press.

Mueller F, Gibbs M & Vetere F. 2009. the mousegrip. Proceedings of the 27th international conference extended abstracts on Human factors in computing systems. 3199-3204. New York, United States: ACM Press.

Nansen BE, Arnold M, Gibbs M & Davis H. 2009. Domestic orchestration: Rhythms in the mediated home. Time & Society. 18 (2-3) : 181-207.

Vetere F, Davis H, Gibbs M & Howard S. 2009. The Magic Box and Collage: Responding to the challenge of distributed intergenerational play. International Journal of Human-Computer Studies. 67 (2) : 165-178.

Vetere F, Smith JJT & Gibbs M. 2009. Phatic Interactions: Being Aware and Feeling Connected. Awareness Systems: Advances in Theory, Methodology and Design. Dordrecht, Netherlands: Springer , pp. 173-186 .

Wadley G, Gibbs M & Ducheneaut . 2009. You can be too rich: Mediated communication in a virtual world. Proceedings of OzChi 2009. 49-56. Melbourne, Australia: OZCHI 2009.

Wadley GR & Gibbs M. 2009. Speaking in Character: Voice Communication in Virtual Worlds. In Bainbridge  (ed), Online Worlds: Convergence of the Real and the Virtual. London, United Kingdom: Springer London , pp. 187-200 .

2008

Micheal Arnold, Christopher Shepherd and Martin R. Gibbs (2008). Remembering Things The Information Society. 24(01), pp. 47 - 53.

Hilary Davis, Frank Vetere, Peter Francis, Martin R. Gibbs and Steve Howard (2008). I Wish We Could Get Together: Exploring Intergenerational Play across a Distance via a Magic Box Journal of Intergenerational Relationships 6(2), 191-210.

Martin R. Gibbs (2008). Privacy. In Ethics in ICT – An Australian Perspective. Donald McDermid (ed.) Frenchs Forest, N.S.W.: Pearson Education Australia.

Hilary Davis, Martin R. Gibbs, Michael Arnold, and Bjorn Nansen (2008). From Exotic to Mundane: Longitudinal Reflections on Parenting and Technology in the Connected Family Home. Proceedings of SIMTech'08, Cambridge (UK), 20-21 November 2008.

Connor Graham, Mark Rouncefield, Martin R. Gibbs, Ivo Widjaja (eds) (2008). Proceedings of the Workshop on Social Interaction and Mundane Technologies (SimTECH'08). Lancaster University, Lancaster UK.

Lei W, Gibbs MR, Chang S and Lee H. 2008. Rethinking the Digital Divide. ACIS. 2008 541-550. Christchurch, New Zealand: Canterbury University Press.

Mueller, F., Agamanolis, S., Gibbs, M. R., and Vetere, F. (2008). Remote impact: shadowboxing over a distance. CHI 2008 Human Factors in Computing Systems (Extended Abstracts, Interactivity) Florence, Italy, 5-10 April, 2291-2296.

Mueller, F., Gibbs, M. and Vetere, F. (2008). Taxonomy of Exertion Games. OZCHI 2008, Cairns, Australia (8-12 Dec).

2007

Michael Arnold, Martin R. Gibbs and Christopher Shepherd (2007). Trouble at Kookaburra Hollow: How media mediate. The Journal of Community Informatics. 3(4): Available online: http://ci-journal.net/index.php/ciej/article/view/329/380

Connor Graham, Mark Rouncefield, Martin R. Gibbs, Frank Vetere and Keith Cheverst (2007). How Probes Work. OZCHI 2007, Adelaide, Australia (28-30 Nov).

Martin R. Gibbs, Larissa Hjorth, Esther Milne and Yusuf Pissan (2007). Proceedings of the Fourth Australasian Conference on Interactive Entertainment. Melbourne, Australia: School of Creative Media, RMIT University.

Floyd Mueller and Martin R. Gibbs (2007). Building a table tennis game for three players. ACE '07: Proceedings of the international conference on Advances in computer entertainment technology June 13-15, Salzburg, Austria.

Floyd Mueller and Martin R. Gibbs (2007). Evaluating a distributed physical leisure game for three players. OZCHI '07: Proceedings of the 2007 conference of the computer-human interaction special interest group (CHISIG) , Adelaide, Australia (28-30 Nov).

Floyd Mueller, Frank Vetere and Martin R. Gibbs (2007). Design Experiences with Networked Exertion Games in PerGames 2007: 4th International Symposium on Pervasive Gaming Applications. Salzburg, Austria (11-12 June), 10 pages.

Floyd Mueller, Stefan Agamanolis, Vetere, F. and Martin R. Gibbs (2007). Brute Force as Input for Networked Gaming. OZCHI 2007, Adelaide, Australia (28-30 Nov).

Floyd Mueller and Martin R. Gibbs (2007). A Physical Three-Way Interactive Game Based on Table Tennis. Proceedings of the Fourth Australasian Conference on Interactive Entertainment. Melbourne, Australia: School of Creative Media, RMIT University.

Christopher Shepherd, Michael Arnold, Craig Bellamy and Martin R. Gibbs (2007). The Material Ecologies of Domestic ICTs/Les écologies matérielles des ICT domestiques. Electronic Journal of Communication/La Review Elecronique de Communication: Special issue on Communicative Ecologies/Les écologies communicatives 17 (1-2), Available online: http://www.cios.org/getfile/01712_EJC

Greg Wadley, Martin R. Gibbs and Peter Benda (2007). Speaking in Character: Using Voice-over-IP to Communicate within MMORPGs. Proceedings of the Fourth Australasian Conference on Interactive Entertainment. Melbourne, Australia: School of Creative Media, RMIT University.

2006

Micheal Arnold, Martin R. Gibbs and Christopher Shepherd (2006). Domestic ICTs, desire and fetish. Fibreculture Journal. 1 (9): 1-15.

Micheal Arnold, Christopher Shepherd and Martin R. Gibbs (2006). Listening to things. In Stillman L & Johanson J (eds), Constructing and sharing memory: community informatics, identity and empowerment, Prato 2006. 1, 1-14. Clayton, Australia: Monash University.

Micheal Arnold, Christopher Shepherd and Martin R. Gibbs and Karen Mecoles (2006). The Sociology of Association in Family Research and Practice. Journal of Family Studies. 12 (1): 10-12.

Micheal Arnold, Christopher Shepherd and Martin R. Gibbs and Karen Mecoles (2006). Domestic information and communication technologies and subject-object relations: gender, identity, and family life. Journal of Family Studies. 12 (1): 95-112.

Martin R. Gibbs, Steve Howard, Jesper Kjeldskov , Frank Vetere and Christine Satchell (2006). 'Was it good for you darling?' - Intimacy, Sex and Critical Technical Practice. CHI2006. New York, United States: ACM Press.

Martin R. Gibbs, Greg Wadley and Peter Benda (2006). Proximity-Based Chat in a First Person Shooter: Using A Novel Voice Communication System for Online Play. Proceedings IE 2006: Third Australasian Conference on Interactive Entertainment. 96-102. Perth, Australia: Murdoch University.

Martin R. Gibbs, Philippa Wright, Michael Arnold (2006). Critical Mass and Self-Sustaining Activity in an Australian Community Network. In S. Marshall, W. Taylor and X. Yu (eds) The Encyclopedia of Developing Regional Communities with ICT. Hershey, PA: Idea Group, pp. 138-143.

Floyd Mueller and Martin R. Gibbs (2006). A Table Tennis Game for Three Players. Conference Proceedings OZCHI 2006 Design: Activities, Artefacts and Environments. 321-324.

Christopher Shepherd, Michael Arnold and Martin R. Gibbs (2006). Parenting in the connected home. Journal of Family Studies. 12 (2): 203-222.

Christopher Shepherd and Martin R. Gibbs (2006). "Stretching the Friendship": On the Politics of Replicating a Diary in East Timor. Science, Technology & Human Values. 31 (6): 668-701.

Frank Vetere, Hilary Davis, Martin R. Gibbs, Peter Francis and Steve Howard (2006). A magic box for understanding intergenerational play. CHI2006. 1475 - 1480. New York, United States: ACM Press.

2005

Christopher 'CJ' Ruggles, Greg Wadley, Martin R. Gibbs (2005). Online Community Building Techniques used by Video Game Developers. In Proceedings of ICEC 2005: IFIP 4th International Conference on Entertainment Computing Sanda, Japan (19-21 September).

Greg Wadley, Martin R. Gibbs and Peter Benda (2005). Towards a Framework for Designing Speech-Based Player Interaction in Multiplayer Online Games. In Proceedings of IE2005: The Australasian Conference on Interactive Entertainment Sydney (23-25 November).

Martin R. Gibbs, Frank Vetere, Marcus Bunyan and Steve Howard (2005). SynchroMate: A Phatic Technology for Mediating Intimacy. In Proceedings of DUX2005: Conference on Designing for User eXperience, San Francisco, CA (3-5 Nov). ACM Press.

Martin R. Gibbs, Frank Vetere and Steve Howard (2005). Phatic Technologies. Poster presented at Less is More: Simple Computing in an Age of Complexity. Microsoft Research, Cambridge, United Kingdom (27-28 April).

Martin R. Gibbs, Graeme Shanks, Reeva Lederman (2005). Data Quality, Database Fragmentation and Information Privacy. Surveillance and Society. Vol. 3, Issue 1 (Spring), 45-58. [here]

Mark Rouncefield, Keith Cheverst, Alan Dix, Martin R. Gibbs and Conner Graham (2005). Understanding Space, Place and 'Community'. In Proceedings of Interact '05 Workshop on Space, Place and Experience in HCI. Rome, Italy. September, 2005.

Greg Wadley, Martin R. Gibbs, Kevin Hew (2005). Factors Influencing Users' Decisions to Adopt Voice Communication in Online Console Games. International Journal of Advance Media and Communication. Vol. 1 Issue 1, 41-58.

Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Steve Howard, Florian 'Floyd' Mueller, Sonja Pedell, Mecoles, K., and Bunyan, M. (2005) Mediating Intimacy: Designing Technologies to Support Strong-Tie Relationships. In CHI '05: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems Portland, Oregon USA (2-7 April). ACM Press.

Jesper Kjeldskov, Martin R. Gibbs, Frank Vetere, Steve Howard, Sonja Pedell, Karen Mecoles and Marcus (2005). Using Cultural Probes to Explore Mediated Intimacy. Australian Journal of Information Systems, 12(1): 102-115.

Florian 'Floyd' Mueller, Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Sonja Pedell and Steve Howard (2005). Hug Over a Distance. In CHI '05: Extended Abstracts on Human Factors in Computing Systems (Interactive Poster presented at CHI 2005: Conference on Human Factors in Computing Systems), Portland, Oregon USA (2-7 April). ACM Press.

Frank Vetere, Steve Howard, and Martin R. Gibbs (2005). Phatic Technologies: Sustaining Sociability through Ubiquitous Computing. In CHI 2005: Proceedings of Conference on Human Factors in Computing Systems (Workshop), Portland, Oregon USA (2-7 April).

2004

Jesper Kjeldskov, Martin R. Gibbs, Frank Vetere, Steve Howard, Sonja Pedell, Karen Mecoles and Marcus (2004). Mediating Intimacy: Designing Technologies to Support Strong Tie Relations. In Proceedings of OZCHI'04. Wollongong, November 2004.

Steve Howard, Frank Vetere, Martin R. Gibbs, Jesper Kjeldskov, Sonja Pedell, Karen Mecoles, Marcus Bunyan, John Murphy (2004). Mediating Intimacy: Digital Kisses and Cut and Paste Hugs. In Proceedings of HCI2004: The 18th British HCI Group Annual Conference, Vol.2. Leeds Metropolitan University, UK 6-10 September 2004.

Greg Wadley, Martin R. Gibbs, Connor Graham, Kevin Hew (2004). Virtual Game Spaces as 'Third Places' for The Games and Social Networks Workshop, Leeds, September, 2004.

Martin R. Gibbs, Kevin Hew and Greg Wadley (2004). Social Translucence of the Xbox Live Voice Channel. In M. Rauterberg (ed.) Proceedings of ICEC 2004: IFIP 3rd International Conference on Entertainment Computing, Eindhoven, The Netherlands, 1-3 September, 2004. Springer-Verlag.

Greg Wadley, Martin R. Gibbs, Connor Graham (2004). Videogames as Third Places. In Doris Rothauer (ed) Third Places. Frankfurt: Revolver.

Kevin Hew, Martin R. Gibbs and Greg Wadley (2004). Usability and Sociability of the Xbox Live Voice Channel. In Proceedings of the Australian Workshop on Interactive Entertainment (IE2004), University of Technology Sydney, 13 February, Sydney.

2003

Michael Arnold, Martin R. Gibbs, Philippa Wright (2003). Intranets and the Creation of Local Community: 'Yes, an intranet is all very well, but do we still get free beer and a barbeque?' In Communities and Technologies edited by M. Huysman, E. Wenger and V. Wulf. Dordrecht: Kluwer. [PDF-Google Books] [PDF psu.edu]

Martin R. Gibbs (2003). Knowledge Sharing and Socialization in Distributed Communities of Practice. In Knowledge Sharing Under Distributed Circumstances edited by R.M. Verburg and J.A. De Ridder, Amsterdam: Netherlands Organization for Scientific Research.

Reeva Lederman, Graeme Shanks and Martin R. Gibbs (2003). Meeting Privacy Obligations: The Implications For Information Systems Development. In Proceedings of the 11th European Conference on Information Systems (ECIS 2003). Naples 19-21 June.

Krishna Venkitachalam, Rens Scheepers and Martin R. Gibbs (2003). Supporting Knowledge Strategy in Consulting Organizations: Codification, Personalization or Both. In Proceedings of The Seventh Pacific-Asia Conference on Information Systems(PACIS 2003), Adelaide, 10-13 July.

Greg Wadley, Martin R. Gibbs, Kevin Hew and Conner Graham (2003). Computer Supported Cooperative Play, "Third Places" and Online Videogames. In Proceedings of OZCHI 2003, University of Queensland, Brisbane, 26-28 November.

2002

Martin R. Gibbs (2002). Information Privacy and Data Quality: The Problem of Database Fragmentation. In Proceedings of the Third Australian Institute of Computer Ethics Conference, Sydney, 30 September.

Martin R. Gibbs, Graeme Shanks, Reeva Lederman and Roselle de Silva (2002). Privacy and Customer Data Quality: Exploring the Issues. In Proceedings of the 13th Australasian Conference on Information Systems (ACIS 2002), Melbourne, 4-6 December.



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